Library of Things
Hire artists and offer performances to become the most famous circus in the US. Ages 12+
Pick a card, read the topic, and race against a 5-second timer to name 3 things; laughter and funny answers are assured with our super fun card game. Ages 10+
Adventure Land is filled with rich cities, vast forests, and rugged mountain ranges. The river is known to be lined with gold and the forests filled with medicinal herbs, but dangers lurk beneath the fog!
The animals want to show how good they are at making tall pyramids! Who will position the penguin on top of the crocodile, the sheep on top of the penguin, the serpent on the sheep?
Arboretum is a strategic card Game that challenges players to create the most beautiful path through the garden. Choosing the correct cards and placing them in the most efficient orientation will score you the most points at the end of the Game.
Players have to work together with their teammates in order to coordinate offenses and decide how best to utilize their production points.
Kids and adults can enjoy playing this entertaining game together. It's also a great strategy game. Play it in the classroom. Ages 7+
Betrayal at House on the Hill quickly builds suspense and excitement as players explore a haunted mansion of their own design, encountering spirits and frightening omens that foretell their fate.
Grow and cut beautiful specimens; perform special actions using flower pots; and get points for the best bouquet to win the game! Ages 8+
Bookopoly is a traditional property trading game where players buy, sell and trade their way to fun with family and friends. Interesting facts about books and their authors are printed on the back of each property deed. Ages 8+
There's a pesky little bug in the kitchen! By turning knives, forks, and spoons you can direct it toward the trap. Roll the die to see which utensils you can turn.
Players take turns spinning to obtain the pieces and tools needed to build a robot. The first player to build their robot wins! Ages 3+
Team members must solve each clue by saying the phrases that include the buzzword as the other team keeps track of the time and the missed clues. The clue giver then reads the missed clues to the other team, giving them a chance to score.
In Carcassonne, players draw and place tiles with pieces of southern French landscape on them. Tiles must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etc.
As knight, all players work together to build three new towers before King Duncan returns home to his castle.
Allows you to add up to two more opponents to The Settlers of Catan. The only change in the rules is that there is a building round at the end of each turn in which any player can build. Ages 10+